One of the major issues that Wands will continue to face is the difficulty in finding a match. I'd say this is the highest priority problem to tackle after fixing the judder, spit misfire and other spell casting bugs.The amount of time players spend waiting for someone else to show up is simply too short.
Not only are players missing other random people looking for games (by mere minutes sometimes), but they aren't staying on long enough for even players watching the Spectator to get into their game fast enough.Finding a way to increase the wait time from 1 or 2 minutes to 5 or 10 or even 15 would (I believe) significantly improve the likelihood of finding a match.
Players that successfully find matches will stay online playing them, thereby increasing the chances of finding a new opponent after they finish a series...and so on and so on. The key is getting players to wait longer.How?
Polish up the AI opponent and bring him online.
How would this work?
If you launch a competitive game and there is no one to play, a match is launched against the AI opponent instead. It should be clear that this match will be interrupted as soon as a human player shows up.
Beating the AI should grant some small amount of Relic Dust (20?) so players can feel like they are making progress towards something. Bot matches continue until another player shows up.
When another player logs on, the bot immediately "retreats" and the new player joins the game seamlessly, starting the pre-game countdown as usual.
This is probably a fair bit of work (certainly more than is immediately apparent), but does at least build on preexisting features. The payoff would be worth the effort, imo: particularly because having a robust AI is going to open up new possibilities and continue to pay off in multiple ways down the road.