The loadout system in Wands is great. Since you can use any combination of spells, you can come up with lots of creative strategies and tactics. What are your favorite loadouts? Do you guys use fun loadouts or just use whatever gives you the best chance of winning?
In 188.8.131.52, a few of my favorites are:
Devils Twins | Chaos Leap | Lightning Strike | Meteor
This loadout is designed around deception and surprise. The goal is to always keep your opponent guessing and to hit them when they're confused. Twins and Leap are great at hiding your location and work very well together. Lightning charges silently which makes it a great fit for a stealthy loadout. And Meteor lets you land quick surprise attacks around corners. The only downside of this loadout is also its biggest strength: randomness.
Oxymora | Curse of the Undead | Acid Cloud | Shield of Light
This loadout is all about controlling the game and keeping pressure on your opponent. You can stand on a tile that has a good vantage point and use Oxymora, Curse, and Acid Cloud to keep your opponent on the run and away from pickups. Armor is a big problem for Acid Cloud, but at least Curse breaks it instantly. Shield lets you stand your ground against most attacks without costing much and is also nice for blocking Oxymora's bad projectile.
Shield of Light | Hail of Death | Lightning Strike | Blood Bolt
This loadout lets you be extremely aggressive. The goal is to overwhelm your opponent with offense. Each spell is really cheap (although Lightning is expensive, its charge is cheap) so you can constantly threaten your opponent with Hail and Lightning, and when they make a mistake, fire Lightning or go crazy with Blood Bolt. A defensive spell is necessary to combat dirty tricks (like Prison/Demon/Hiding), so Shield is a good choice because it's cheap and comes in handy when your opponent reflects a barrage of Blood Bolt or Hail back at you.