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1.3.0 - Win by health, losing player's health displayed as 0

edited September 2017 in Bugs

Platform: GearVR
Device: S7E Snapdragon, Android 7.0, Matricom XYBA gamepad
Username: PleasedToMeetYou
Wands Version: 1.3.0 (Rift Release)

Severity: Low
Frequency: High, maybe 100%?
Description: If you win by health when time runs out, the losing player's health is displayed as 0 instead of what they actually finished the match with.
Steps to Reproduce: Damage opponent, have more health when time runs out, observe results screen.
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