Device: S7E Snapdragon, Android 7.0, Matricom XYBA gamepad
Wands Version: 1.3.0 (Rift Release)
Description: With the new control scheme (on GearVR using a gamepad) I don't have a good idea of what my health or mana is most of the time because I have to select or switch a spell to see it, which I don't want to do just to see my health for fear of getting caught off guard or messing something up. The UI does give cues when you take damage, spend mana or are OUT of mana...but those cues are generally too late.
Ideally all players should have a persistent readout for their health and mana like some platforms do (looks like Rift users see their health/mana at the end of their wand at all times)...I can understand if this is a UI challenge though for gamepad users.
My suggestion is to show both health and mana bars when you hold down Teleport. This is a convenient way to toggle this information on what is already essentially an information button (showing teleport locations).